H2L, a Japanese tech firm specialising in virtual reality and body sharing, could be the first to bring actual pain into the metaverse.
In the ‘Bodysharing’ category, H2L’s main product is a wristband that recognises human muscles and allows a user’s avatar to replicate bodily movement to feel other people or items around them. The armband controls arm muscles with electrical stimulation, allowing users to feel sensations around their avatar.
“Not only does H2L technology express pain to users and avatars in the Metaverse, but it also conveys weight and resistance,” says the company.
On Twitter, the corporation expressed its dissatisfaction with the situation.
“Feeling pain allows us to transform the metaverse into a genuine [environment], increasing our sensations of presence and immersion,”
H2L’s CEO and co-founder, Emi Tamaki, told the Financial Times.
Tamaki has a Ph.D. in engineering from the University of Tokyo and specialises in haptic technologies. She decided to further the possibilities of haptic technology with the goal of merging people’s bodily experiences with computers after a near-death experience due to congenital heart disease in her late teens.
“I realised life was valuable, so I decided to work on a new topic that I really wanted to look into,” she revealed. “At the time, no one was doing research,” she added.
Tamaki went on to start H2L, which is now worth $42 million and has raised $8.4 million for product development. Within the next five years, H2L intends to issue a $168 million initial public offering.
On the other hand,
According to Tracxn, Japan’s top ten virtual-reality firms have already received $60 million to help the VR and metaverse industries grow.
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